### Clawmonkeypalm
id=244
name=Claw Monkey Palm
group=stuff
icon=gfx\lianapalm.bmp
model=gfx\lianapalm.b3d
health=300
mat=wood
find=15,15,3
find=26,60,3
scale=2
var=radius,Radius,500,0
var=count,Claw Monkeys per Day,3,0
var=max,Claw Monkeys max,3,0
script=start
	on:changeday {
		loop("count",$count) {
			if (count_inrange("unit",42,$radius,"self")<$max){
				create "unit",42,getx("self"),getz("self");
			}
		}
	}
script=end

### Scorpionflower
id=245
name=Scorpion Flower
group=stuff
icon=gfx\poisonflower.bmp
model=gfx\poisonflower.b3d
fx=16
scale=1.1
health=70
state=0,5,0
col=2
mat=leaf
behaviour=closetrigger
var=radius,Radius,500,0
var=count,Scorpions per Day,1,0
var=max,Scorpions max,1,0
script=start
	on:start {
		addstate "self","intoxication";
		statevalue "self","intoxication",0;
	}
	on:create {
		addstate "self","intoxication";
		statevalue "self","intoxication",0;
	}
	on:trigger {
		addstate "unit",1,"intoxication";
		statevalue "unit",1,"intoxication",3;
		damage "unit",1,7;
	}
	on:changeday {
		loop("count",$count) {
			if (count_inrange("unit",14,$radius,"self")<$max){
				create "unit",14,getx("self"),getz("self");
			}
		}
	}
script=end

### Carnivoraleaves
id=246
name=Carnivora leaves
group=stuff
icon=gfx\bush01.bmp
model=gfx\bush01.b3d
fx=16
col=2
health=50
find=15,50,1
scale=1
var=radius,Radius,500,0
var=count,Carnivoras per Day,1,0
var=max,Carnivoras max,1,0
script=start
	on:changeday {
		loop("count",$count) {
			if (count_inrange("unit",8,$radius,"self")<$max){
				create "unit",8,getx("self"),getz("self");
			}
		}
	}
script=end